v0.39


Latest patreon patch:

v0.40 patchnotes - SKS | Patreon 

Doc favors

  • Doc in the widow camp can now heal you fully and give wine for favor points
  • added Exchange of Intimate services for favor points( akin to scouts, four different positions, ~15 images added)

New Military tagged items

  • Hardtack
  • Reserve water pocket
  • Sterilized bandages (now are multi use and can be found as a military item)

Combat System

Reworked status effects: All enemy and player status effects have been adapted to the new turn-based battle system. Status effects now have duration measured in number of turns. Players can stack multiple instances of status effects on enemies through repeated attacks. After exiting combat, remaining turn duration on status effects is converted to ticks.

  • Usage of medical items, food, or water during combat now ends the player's turn
  • Added quick-select function to use medical items from inventory during combat
  • Block now provides 12 defense instead of 15

Loot generation

Now Lootspots have multiple settings like Limit tags and generally items have better tagging. Many items which barely dropped like chests, weapons and different equipment, will be much more present (Might be useful for modding in future)

  • Corpses added as a common lootspot where useful equipment can be. They appear in Irradiated zones.
  • Several Irradiated zones added. The farm now has two and village has two more.

UI

  • Post-death animation for the player
  • Changed storage button styling
  • Added screen animation on game start

Audio

  • Added attack sounds for ghoul enemies
  • Added miss sounds for ghoul enemies
  • Added player death sound
  • Added new UI interaction sounds for multiple actions

Changes

  • Fixed bug where item slots weren't removed when items that provided them dropped
  • Fixed bug where inventory slot names remained visible after dropping items or death
  • Fixed issue where player started the game without full health
  • The bunker door now opens properly if you already used the keycard before.
  • If a random event happens in a building - it doesn’t bug out and the enemies spawn outside.
  • Weapons and equipment now are droppable from lootspots(they were extremely rare due to a bug

Files

EuropeanDeadzone_Polesiev0.39.7z Pixeldrain
External
7 days ago
EuropeanDeadzone_Polesiev0.39.7z Workupload
External
7 days ago

Get European Deadzone:Polesie

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